Hi, Could you check the Console to see if additional output is printed there?
We've run into a very similar issue not long ago in our testing, and the workaround was to add "-nofastsim" to the additional mtouch arguments in the project's iPhone Build options - could you try to see if that works for you? Rolf On Thu, Sep 20, 2012 at 3:39 PM, cmckeegan < [email protected]> wrote: > I've just installed the MonoTouch 6 update and now when I run my App > against > the iOS 5.x simulators it shows the splash screen then crashes immediately. > > As far as I can see no code in my app is executed at all, breakpoints in > Main are not hit and the Application Log from MonoDevelop is: > > Starting iOS simulator 5.1 > Launching application > Application launched. PID = 286 > > Application Terminated > > Note that iOS 5 & 6 devices work fine, as does the iOS 6 Simulator. > > > > -- > View this message in context: > http://monotouch.2284126.n4.nabble.com/MonoTouch-6-App-Crashes-immediately-in-iOS-5-x-Simulators-tp4657092.html > Sent from the MonoTouch mailing list archive at Nabble.com. > _______________________________________________ > MonoTouch mailing list > [email protected] > http://lists.ximian.com/mailman/listinfo/monotouch >
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