Hi,

Could you check the Console to see if additional output is printed there?

We've run into a very similar issue not long ago in our testing, and the
workaround was to add "-nofastsim" to the additional mtouch arguments in
the project's iPhone Build options - could you try to see if that works for
you?

Rolf

On Thu, Sep 20, 2012 at 3:39 PM, cmckeegan <
[email protected]> wrote:

> I've just installed the MonoTouch 6 update and now when I run my App
> against
> the iOS 5.x simulators it shows the splash screen then crashes immediately.
>
> As far as I can see no code in my app is executed at all, breakpoints in
> Main are not hit and the Application Log from MonoDevelop is:
>
> Starting iOS simulator 5.1
> Launching application
> Application launched. PID = 286
>
> Application Terminated
>
> Note that iOS 5 & 6 devices work fine, as does the iOS 6 Simulator.
>
>
>
> --
> View this message in context:
> http://monotouch.2284126.n4.nabble.com/MonoTouch-6-App-Crashes-immediately-in-iOS-5-x-Simulators-tp4657092.html
> Sent from the MonoTouch mailing list archive at Nabble.com.
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