Craig,

I went from version 5.2.12. I didn't know 6.0.4 was out, until I re-started 
MonoDevelop after installing 5.2.12 again, but I see it only changes a compiler 
setting for something specific.

Am going to recompile in 5.2.12 and see if the CEO has the same problems. If 
so, it probably is something I did in code, but what I have no idea. The 
exception reports are all extremely vague.

Looks like going back to 5.2.12 is not an option as I still only have SDK 6 as 
a choice, and it means all the orientation stuff is broken. So unless I buy 
another Mac with Lion on it and go back to XCode 4.4 I'm not sure how I can get 
around that.

Dino

From: Craig Dunn [mailto:[email protected]]
Sent: Friday, October 12, 2012 19:44
To: Dean Cleaver
Cc: James Darbyshire; [email protected]
Subject: Re: [MonoTouch] Any idea what this could be?

from what version did you move _to_ 6.0.3? perhaps the changelog between the 
two releases might point at something that's been updated to give you a clue?

also, 6.0.4 has been released
http://docs.xamarin.com/ios/releases/MonoTouch_6/MonoTouch_6.0#MonoTouch_6.0.4
-- you might already have been prompted to download that? might be worth 
trying? alternatively, does downgrading back to the previous MT version you had 
fix the problem?

cd

On Sat, Oct 13, 2012 at 11:40 AM, Dean Cleaver 
<[email protected]<mailto:[email protected]>> 
wrote:
James,

I did share the code. That's it:


public override void WillEnterForeground(UIApplication application)

{

                    try

                    {

                                         
//ThreadPool.QueueUserWorkItem(this.EnterForeground);

                    }

                    catch (Exception ex)

                    {

                                         Application.SendError(ex);

                    }

}

I can't publish my entire app code in here. But why am I getting exceptions 
that simply crash my app in a method that I have no real code in? Even if I 
comment out the entire "WillEnterForeground" I still get explosions that just 
kill the app completely.

It will not break in code - always just blows up. Never blew up before, just 
after I made the mistake of upgrading to MonoTouch 6.0.3. This code has been 
working for over 12 months, and now I'm in deep shit where I can't publish a 
new version because I cannot get any help on some severe crashes.

Hell - I've even got one crash on an iPad where it actually manages to disable 
the Home button until you reboot the device - any ideas what API I might be 
using incorrectly to achieve that?

Dino

From: James Darbyshire 
[mailto:[email protected]<mailto:[email protected]>]
Sent: Friday, October 12, 2012 19:35
To: Dean Cleaver
Cc: [email protected]<mailto:[email protected]>
Subject: Re: [MonoTouch] Any idea what this could be?

To be blunt, we can't help without having code to look through.

MonoTouch doesn't just add method calls, and throw exceptions on its own.

My guess is that your problem is probably an incorrect use of an API or object 
somewhere.

iOS application development is a lot more accessible now, thanks to MT, but if 
you don't do the basics, just as with ObjC or PhoneGap (et. al.) your 
foundations will be shaky.

Share the code, or at least somewhere we can reproduce the problem, and we can 
help you diagnose the problem.

Regards,

James

On 13/10/2012, at 11:23 AM, Dean Cleaver 
<[email protected]<mailto:[email protected]>> 
wrote:
Anyone able to help before I ditch MonoTouch and try something that works? We 
are seriously in a position where we cannot release code because of this 
problem, and the CEO is discussing ditching MonoTouch completely because we 
can't rely on it to work.

Dino

From: Dean Cleaver
Sent: Friday, October 12, 2012 17:16
To: Dean Cleaver; [email protected]<mailto:[email protected]>
Subject: RE: Any idea what this could be?

It's now seemingly not Linea - just random:

MonoTouch.Foundation.MonoTouchException: Objective-C exception thrown. Name: 
NSInvalidArgumentException Reason: -[OS_dispatch_semaphore 
UIApplicationWillEnterForeground:]: unrecognized selector sent to instance 
0x81b27e0
at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication:UIApplicationMain 
(int,string[],intptr,intptr)
at MonoTouch.UIKit.UIApplication.Main (System.String[] args, System.String 
principalClassName, System.String delegateClassName) [0x0004c] in 
/Developer/MonoTouch/Source/monotouch/src/UIKit/UIApplication.cs:38
at KleverLogic.FlashValet.iPhone.Valet.Application.Main (System.String[] args) 
[0x00048] in /xsl-home/kleverlogic/FlashValet/Mobile/iPhone/Valet/Main.cs:40

And here's my WillEnterForeground:


public override void WillEnterForeground(UIApplication application)

{

                    try

                    {

                                         
//ThreadPool.QueueUserWorkItem(this.EnterForeground);

                    }

                    catch (Exception ex)

                    {

                                         Application.SendError(ex);

                    }

}

Yeah - basically empty, yet it still crashes in the 
UIApplicationWillEnterForeground - any ideas?

Dino

From: 
[email protected]<mailto:[email protected]> 
[mailto:[email protected]] On Behalf Of Dean Cleaver
Sent: Thursday, October 11, 2012 15:00
To: [email protected]<mailto:[email protected]>
Subject: [MonoTouch] Any idea what this could be?

I got this error report recently:

MonoTouch.Foundation.MonoTouchException: Objective-C exception thrown. Name: 
NSInvalidArgumentException Reason: -[Linea UIApplicationDidEnterBackground:]: 
unrecognized selector sent to instance 0x21a2a80
at MonoTouch.UIKit.UIApplication.Main (System.String[] args, System.String 
principalClassName, System.String delegateClassName) [0x0004c] in 
/Developer/MonoTouch/Source/monotouch/src/UIKit/UIApplication.cs:38
at KleverLogic.FlashValet.iPhone.Valet.Application.Main (System.String[] args) 
[0x00027] in /xsl-home/kleverlogic/FlashValet/Mobile/iPhone/Valet/Main.cs:40

I'm intrigued by the "Reason: -[Linea UIApplicationDidEnterBackground:]" 
because I make no calls to the linea in this, so wondered if there was even 
anything I could do?

Dino

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