Good Night All, First of all: Hello! Thanks for accepting me in the mailing list.
I've been devoloping in Monodroid for some time but now we are focused in porting our app into Monotouch. The base is the simple Camera Preview done by Miguel de Icaza available in link. <https://github.com/xamarin/monotouch-samples/tree/master/AVCaptureFrames> After getting a preview from the queue im launching a Thread to do some processing on the image in the DidOutputSampleBuffer method. In Monodroid i do this in no frame rate loss (launch thread on the OnPreviewFrame method) but in Monotouch the frame rate drops in a drastic way! (the code of processing is the same on both platforms). Is it performance limitation from iOS or is there an issue in starting the thread on that method? Thanks for accepting me! Regards -- View this message in context: http://monotouch.2284126.n4.nabble.com/Thread-performance-on-Camera-Preview-tp4657559.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
