Good Night All,

First of all: Hello! Thanks for accepting me in the mailing list.

I've been devoloping in Monodroid for some time but now we are focused in
porting our app into Monotouch.

The base is the simple Camera Preview done by Miguel de Icaza available in 
link.
<https://github.com/xamarin/monotouch-samples/tree/master/AVCaptureFrames>  

After getting a preview from the queue im launching a Thread to do some
processing on the image in the DidOutputSampleBuffer method.

In Monodroid i do this in no frame rate loss (launch thread on the
OnPreviewFrame method) but in Monotouch the frame rate drops in a drastic
way! (the code of processing is the same on both platforms).

Is it performance limitation from iOS or is there an issue in starting the
thread on that method?

Thanks for accepting me!

Regards



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