Been struggling to create bindings for MapBox <https://github.com/mapbox/mapbox-ios-sdk>
Created a binding project (attached). MapBoxBindings.zip <http://monotouch.2284126.n4.nabble.com/file/n4657589/MapBoxBindings.zip> Set up binding code, including the linkwith.cs file: [assembly: LinkWith ("libMapView.a", LinkTarget.ArmV7 | LinkTarget.Simulator, Frameworks = "CoreFoundation CoreLocation QuartzCore UIKit Foundation CoreGraphics", LinkerFlags = "-lz -lsqlite3", ForceLoad = true, IsCxx = true)] When I build my project with the iPhoneSimulator configuration, I get: missing required architecture i386 in file /var/folders/0t/z2shp7y529d6zp4_ynqrq6180000gn/T/tmpaa7bdd3.tmp/libMapView.a (2 slices) When I build it with the iPhone configuration, it builds. But when running it crashes after executing a few lines of related code...nasty stack trace etc. I'm guessing there may be two different problems here. But I'm looking for any ideas/gotchas folks might have. I've reviewed various posts on creating bindings and tracking down dependencies etc. Obviously I haven't gotten it all sorted out yet... Any ideas would be appreciated! Thanks! Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Bindings-for-MapBox-tp4657589.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
