Most excellent, thanks Miguel! Looks like @Gusman was on the right track, just needed to apply the thinking to both params.
That got me past the error I reported. I then had to apply the good thinking on this discussion <http://stackoverflow.com/questions/11655354/getting-an-objective-c-class-name-without-having-a-monotouch-managed-class> to get the "real" class name underneath the UIView (although it was interesting to see all my UIViews suddenly stop drawing briefly ;-) I used the GetClassName function given in that post instead of simply calling "vkmapCanvas.GetType ()" (from the DisableBaseMap method). It "looked" like I might be done at this point. But unfortunately now the callback is NOT being executed and there is no visible change in the map/app. Given that the callback seemed to work when I accidentally passed in UIView for the class, I must either still have the wrong view type...or the drawing method used is different now. All the posts I found were pre-ios6 which I am running on now. Will continue to poke at this... Dennis -- View this message in context: http://monotouch.2284126.n4.nabble.com/Disable-mapkit-basemap-tp4657590p4657610.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
