I agree in that I doubt it had to do with the update. The update did however, completely remove the option of building for ARMv6, so when I set it to ARMv7+ARMv7s, then that probably fixed whatever setting was failing before (note I had it set to ARMv7 previously, but it appears that the build didn't recognize that).
Thanks for you notes though...much appreciated. Cheers, Brett On Wed, Nov 14, 2012 at 4:05 PM, Sebastien Pouliot <[email protected]>wrote: > On Wed, Nov 14, 2012 at 3:57 PM, Brett Spurrier > <[email protected]> wrote: > > Ugh...Upgraded MonoTouch to 6.0.7 did the trick. > > I'm glad if it works now but I seriously doubt it has something to do > with the 6.0.7 update. > > >>>> Invalid Launch Image - Your app contains a launch image with a size > >>>> modifier that is only supported for apps built with the iOS 6.0 SDK or > >>>> later. > > That message indicate that the 6.0 SDK was not used to build the > application. Could your MonoDevelop SDK location be pointing at an > older Xcode release ? > > Many people have reported that Apple does not allow using the new > iPhone5-sized default image if you're not linking with the 6.0 (or > later) SDK version. > > Regards, > Sebastien >
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