I agree in that I doubt it had to do with the update. The update did
however, completely remove the option of building for ARMv6, so when I set
it to ARMv7+ARMv7s, then that probably fixed whatever setting was failing
before (note I had it set to ARMv7 previously, but it appears that the
build didn't recognize that).

Thanks for you notes though...much appreciated.

Cheers,
Brett


On Wed, Nov 14, 2012 at 4:05 PM, Sebastien Pouliot <[email protected]>wrote:

> On Wed, Nov 14, 2012 at 3:57 PM, Brett Spurrier
> <[email protected]> wrote:
> > Ugh...Upgraded MonoTouch to 6.0.7 did the trick.
>
> I'm glad if it works now but I seriously doubt it has something to do
> with the 6.0.7 update.
>
> >>>> Invalid Launch Image - Your app contains a launch image with a size
> >>>> modifier that is only supported for apps built with the iOS 6.0 SDK or
> >>>> later.
>
> That message indicate that the 6.0 SDK was not used to build the
> application. Could your MonoDevelop SDK location be pointing at an
> older Xcode release ?
>
> Many people have reported that Apple does not allow using the new
> iPhone5-sized default image if you're not linking with the 6.0 (or
> later) SDK version.
>
> Regards,
> Sebastien
>
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