For the record, the build action I had to set to EmbeddedResource, as BundleResource was not available... (it's available for png's in the main project but not the bindings project), and then load the resource via its ID like:
MyImage = UIImage.FromResource(typeof(SomeTypeInBindingAssembly).Assembly, "MyBindingNamespace.Images.filename.png"); I tried also setting build action to Content to see if I could get the resources to show up as just content in the final bundle but did not get that to happen. But this will work for me. -- View this message in context: http://monotouch.2284126.n4.nabble.com/Load-image-from-native-library-resources-tp4657849p4657859.html Sent from the MonoTouch mailing list archive at Nabble.com. _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
