Kosta,

This may not be of any help to you, but for the record I want to mention
here that, As Rolf suggested, TestFlight ate my crashes. So I now have
this as 'default' Main.cs (to ensure that testflight does not kick in
while debugging):


using MonoTouch.Foundation;
using MonoTouch.UIKit;

namespace YourNameSpace
{
    public class Application
    {
        static void Main(string[] args)
        {
#if TESTFLIGHTBUILD
            
TestFlight.SetDeviceIdentifier(UIDevice.CurrentDevice.UniqueIdentifier);
#endif
#if DEBUG
            UIApplication.Main(args, null, "AppDelegate");
#else
            TestFlight.TakeOff ("4... ...c");
            try
            {
                UIApplication.Main(args, null, "AppDelegate");
            }
            catch (Exception ex) {
                TestFlight.Log("Unhandled Exception:" + ex.Message);
                // rethrow to resume normal action on unhandeled exceptions
                throw ex;
            }
#endif
        }
    }
}

Now I never have to un- nor re-comment the TakeOff block and I always
get crash info, fortunately only when it crashes :)

Hope this helps,


Guido

--
Ginsburg's Law:
        At the precise moment you take off your shoe in a shoe store, your
big toe will pop out of your sock to see what's going on.

http://vanhoecke.org ... and go2 places!
_______________________________________________
MonoTouch mailing list
[email protected]
http://lists.ximian.com/mailman/listinfo/monotouch

Reply via email to