Kosta,
This may not be of any help to you, but for the record I want to mention
here that, As Rolf suggested, TestFlight ate my crashes. So I now have
this as 'default' Main.cs (to ensure that testflight does not kick in
while debugging):
using MonoTouch.Foundation;
using MonoTouch.UIKit;
namespace YourNameSpace
{
public class Application
{
static void Main(string[] args)
{
#if TESTFLIGHTBUILD
TestFlight.SetDeviceIdentifier(UIDevice.CurrentDevice.UniqueIdentifier);
#endif
#if DEBUG
UIApplication.Main(args, null, "AppDelegate");
#else
TestFlight.TakeOff ("4... ...c");
try
{
UIApplication.Main(args, null, "AppDelegate");
}
catch (Exception ex) {
TestFlight.Log("Unhandled Exception:" + ex.Message);
// rethrow to resume normal action on unhandeled exceptions
throw ex;
}
#endif
}
}
}
Now I never have to un- nor re-comment the TakeOff block and I always
get crash info, fortunately only when it crashes :)
Hope this helps,
Guido
--
Ginsburg's Law:
At the precise moment you take off your shoe in a shoe store, your
big toe will pop out of your sock to see what's going on.
http://vanhoecke.org ... and go2 places!
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