Hi, I'm trying to bind an Objective-C library but have run into a problem. One of the methods in the binding only works in roughly 1 out of 10 calls, and for the most time crashes the app with a SIGSEGV. The functions that crashes does according to the library docs spawn of a new thread which opens a network connection. Can threading be a part of the problem?
The binding itself is is light, and only binds three methods. Attached at the bottom are pastebins to the crashlog (as well as my binding, and the Obj-C. headers for the functions bound) Realize that it probably is most likely diffuclt to give any pointers on what could be wrong, but figured i give it a shot anyway in case anyone has experienced something similair. Best regards, Patrik Success/Crashlog: http://pastebin.com/SGVFs8XQ My binding: http://pastebin.com/ArkHvJHE Obj-C headers (without unbound methods omitted) : http://pastebin.com/EVcms9f3
_______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
