Hi,

I'm trying to bind an Objective-C library but have run into a problem. One
of the methods in the binding only works in roughly 1 out of 10 calls, and
for the most time crashes the app with a SIGSEGV. The functions that
crashes does according to the library docs spawn of a new thread which
opens a network connection. Can threading be a part of the problem?

The binding itself is is light, and only binds three methods. Attached at
the bottom are pastebins to the crashlog (as well as my binding, and the
Obj-C. headers for the functions bound)

Realize that it probably is most likely diffuclt to give any pointers on
what could be wrong, but figured i give it a shot anyway in case anyone has
experienced something similair.

Best regards,
Patrik

Success/Crashlog: http://pastebin.com/SGVFs8XQ

My binding: http://pastebin.com/ArkHvJHE

Obj-C headers (without unbound methods omitted) :
http://pastebin.com/EVcms9f3
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