Hi Nic,
or specific to monotouch:
http://stackoverflow.com/questions/12574444/not-key-value-coding-compliant-monotouch-and-ios-6
Drop an email back if these make no sense.
Yeah, makes sense that. Problem is that when I follow the link back to
the Xamarin website, it says there should be [Connect] lines in my
designer.cs file. My designer file though looks like this
using MonoTouch.Foundation;
namespace ftrack2ios
{
[Register ("HomeView")]
partial class HomeView
{
[Outlet]
MonoTouch.UIKit.UIBarButtonItem btnSettings { get; set; }
[Outlet]
MonoTouch.UIKit.UILabel lblTitle { get; set; }
void ReleaseDesignerOutlets()
{
if (btnSettings != null)
{
btnSettings.Dispose();
btnSettings = null;
}
if (lblTitle != null)
{
lblTitle.Dispose();
lblTitle = null;
}
}
}
}
So no [Connect] bits which is probably the reason why it's not doing as
it is told and giving me the Key error. It could be that they stuff on
the Xam.iOS part of the trouble shooting (it does refer back to mono 2.4
on there) is out of date, but any advice here would be appreciated.
I'm using Xam Studio 4.1.2, Xam.iOS 6.3.4.36, Xcode 4.6.2.
ISTR an issue between Xam.iOS and Xcode 4.6.2 - is this still the case
and is worth rewinding to 4.6.1, running the xib files through xcode and
then trying again? I'm getting the same error if I take Xam.iOS back to
the stable release.
Paul
--
"Space," it says, "is big. Really big. You just won't believe how
vastly, hugely, mindbogglingly big it is. I mean, you may think it's a
long way down the road to the chemist's, but that's just peanuts to
space, listen..."
Hitch Hikers Guide to the Galaxy, a truly remarkable book!
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