I've finally sorted out the whole thing. I'm auto answering my question
just in case anyone in future needs some help.

How to test Facebook Ads Install step by step:

As reference guide read this
https://developers.facebook.com/docs/tutorials/mobile-app-ads/

- Create a FB app and obtain a FB AppID (namespace is not required)
- Fill iOS and Android store references data
- Inlude the FB Sdk binding in your project
- Execute the FBSettings.PublishInstall(APP_ID) in the OnActivated (for
iOS) or in the OnResume (for Android) methods

Test this with an AdHoc release on a REAL device (don't know if it works
with a debug release)

Very Important: the official FB app must be installed on the test device.
Install notifications are sent ONLY if the FB app is installed and running
(logged with a valid account) !!!!!!!




On Fri, Jun 7, 2013 at 10:03 AM, Francesco Colombo <
[email protected]> wrote:

> Hi,
>
> has anyone used the FBSettings.PublishInstall(APP_ID) api method from the
> Facebook SDK in Xamarin.iOS with success ?
>
> I've read and applied all the stuff described here:
> https://developers.facebook.com/docs/tutorials/mobile-app-ads/
>
> but I'm unable to see any install notification on my FB developer
> application page.
>
> Some questions:
> - Is this testable in debug mode via a REAL device? (no emulator)
> - To test if all is ok, do I need to create a campaign?
> - There's a way to check if the method call FBSettings.PublishInstall()
> throw some error? I'm currently wrapping it in a try/catch block but
> nothing is thrown.
>
> thanks
> Francesco
>
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