I've finally sorted out the whole thing. I'm auto answering my question just in case anyone in future needs some help.
How to test Facebook Ads Install step by step: As reference guide read this https://developers.facebook.com/docs/tutorials/mobile-app-ads/ - Create a FB app and obtain a FB AppID (namespace is not required) - Fill iOS and Android store references data - Inlude the FB Sdk binding in your project - Execute the FBSettings.PublishInstall(APP_ID) in the OnActivated (for iOS) or in the OnResume (for Android) methods Test this with an AdHoc release on a REAL device (don't know if it works with a debug release) Very Important: the official FB app must be installed on the test device. Install notifications are sent ONLY if the FB app is installed and running (logged with a valid account) !!!!!!! On Fri, Jun 7, 2013 at 10:03 AM, Francesco Colombo < [email protected]> wrote: > Hi, > > has anyone used the FBSettings.PublishInstall(APP_ID) api method from the > Facebook SDK in Xamarin.iOS with success ? > > I've read and applied all the stuff described here: > https://developers.facebook.com/docs/tutorials/mobile-app-ads/ > > but I'm unable to see any install notification on my FB developer > application page. > > Some questions: > - Is this testable in debug mode via a REAL device? (no emulator) > - To test if all is ok, do I need to create a campaign? > - There's a way to check if the method call FBSettings.PublishInstall() > throw some error? I'm currently wrapping it in a try/catch block but > nothing is thrown. > > thanks > Francesco >
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