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On February 1, 2003 02:37 am, Gavin Lambert wrote:
> At 01:27 31/01/2003 -0800, Andrew Wendt wrote:
>  >binary = connection_option(who, "binary");
>  >set_connection_option(who, "binary", 1);
>  >notify(who, encode_binary(msg, 255, 249));
>  >set_connection_option(who, "binary", binary);
>
> As I understand it, it's best practice to use hold-input when
> you're changing the binary option on a player, just in case they
> type something in at the exact wrong moment.  So the code would
> then be:
[...]
> At least, that's my theory :)

That's probably a good rule in general, but I don't think it's necessary here. 
None of those 4 lines should suspend, and the server doesn't check 
connections for new data in the middle of running verbs, AFAIK.

TTFN
Andy

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