On Sat, 25 Jul 2015, Aran Deltac wrote:
I've updated the benchmarks to use make_immutable. There was definite improvements for Moose, but none of them were enough to change the conclusions.
Well, the difference between Moo and Moose went from orders of magnitude to percentages in most cases. This is a pretty huge change.
That all said, my experience is that in most applications performance is not dominated by object creation speed or accessor speed, but rather by the speed of algorithms and database access.
You'd probably get more performance improvement by changing a particluar section of code to create fewer objects rather than worrying about Moo vs moose.
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