Hi all
I am creating a drag & drop interface with Mootols Sortables and so
on ... I've found a strange behaviour in Element.getSize() function.
As my D&D panels can be also resized, when I create the original panel
I store original width & height in a variable like this:
this._o_width = this._domEl.getSize().x;
this._o_height = this._domEl.getSize().y;
I'm inside my class, and this._domEl is actually a new Element('div')
I've created above these lines.
I have then a function (on Resize complete) which checks the new
dimensions after resize, and resets them to original ones if they are
too small.
My problem is : sometimes the 'default resize' go completly wrong, as
original dimensions are odd numbers. Debugging with 'console.log' tell
me that once an then these values are initialized with bad values, and
sometimes not, just by reloading same page again and again the browser
(Firefox with Firebug).
So, is there any issue with these functions? or probably I am doing
something wrong?