I'll follow up off the group regarding getting involved with -more. The
first thing is to get you added to the developer mootools group.

On Fri, Feb 13, 2009 at 12:36 PM, Shawn Van Ittersum (via Nabble) <
[email protected]<ml-user%[email protected]>
> wrote:

>
> Lucky me, I just picked up git a couple days ago, with the help of the
> Pragmatic Programmer's Git book.
>
> Thanks for the additional pointers!
>
> On Feb 13, 11:48 am, nwhite 
> <changereal...@...<http://n2.nabble.com/user/SendEmail.jtp?type=node&node=2323654&i=0>>
> wrote:
>
> > I'm in the same boat. The key is to get up to speed with git. I have been
>
> > avoiding this one for a while now. This weekend I am taking the plunge
> and
> > going to wrap my head around it. Some of the developers have put together
>
> > some great tutorials on how to get started.
> >
> > http://ayurweba.dinamis.com/entry/2008/jul/04/contributing-to-mootools/
> >
> > If your comfortable with svn you might want to look at this:
> http://subtlegradient.com/articles/2008/04/22/cloning-a-git-svn-clone
> >
> > if you use a mac this is a good place to start:
> http://subtlegradient.com/articles/2008/02/21/install_git_leopardhttp://code.google.com/p/git-osx-installer/downloads/list?can=3http://blog.macromates.com/2008/git-bundle/
> >
> > On Fri, Feb 13, 2009 at 2:41 PM, Shawn Van Ittersum 
> > <svicalifor...@...<http://n2.nabble.com/user/SendEmail.jtp?type=node&node=2323654&i=1>
> >
> >
> >
> > > wrote:
> >
> > > Aaron suggests that anyone interested in contributing to Mootools
> > > development should drop a note here.  So here I am. :)
> >
> > > I've actually kept using 1.1.1 because of some bugs and performance
> > > issues introduced in 1.2.  But I really want to take advantage of the
> > > 1.2 stuff, and seeing the forward momentum into 1.3, I'm excited to
> > > get involved.  I'm interested in patching bugs in 1.2 and contributing
> > > 1.3.
> >
> > > I'll start today by re-evaluting my projects in 1.2.1 vs. 1.1.1 and
> > > checking the bugs I encounter against the Lighthouse tickets.  I know
> > > there was a severe performance degradation in 1.2 in drag-and-drop
> > > with multiple drop targets, due to a low-level change in how element
> > > boundaries were checked.  I'm eager to see if that's been fixed, and
> > > if not, that may be my first contribution. :)
> >
> > > Please let me know how else I can be of help.
>
>
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