well the events conflict... what if you register the rotate with a shift+click?
Problem is it still is a bit tricky because the classes wrap the event handlers. I am not sure what Rotate code your using. I assume your using the Drag/Drag.Move class in -more for the dragging. This might be how I accomplish it. var dragObj = new Drag.Move(el).detach(); var rotateObj = new Rotate(el).detach(); el.addEvent('mousedown', function(evt){ if(evt.shift) rotateObj.bound.start(evt); else dragObj.bound.start(evt); }); On Fri, Jun 26, 2009 at 2:59 PM, Shrike <martin.sile...@gmail.com> wrote: > > I have a problem with an image that i must drag and rotate, if i use > the rotate script the drag don't works. > > any suggestion? thanks > > On Jun 15, 10:07 am, ghazal <rosel...@gmail.com> wrote: > > Hi, > > you might be interested by this : > http://www.piksite.com/mRotate/mRotate.html > > Hope it helps. > > >