this is good for one Fx instance, but when want to do different actions (not just effects) on various elements this isn't it. i atualy found the solution - i used the 'complete' even the Fx.Tween fires, which did the trick ----------- אריה גלזר 052-5348-561 5561
On Wed, Nov 25, 2009 at 13:02, Oskar Krawczyk <[email protected]>wrote: > http://mooshell.net/GcVZE/ > > > On Wed, Nov 25, 2009 at 10:56 AM, אריה גלזר <[email protected]>wrote: > >> not sure i understand how to use it. >> myEl.tween('height',10).chain(function(){/*do something*/}) ? >> >> ----------- >> אריה גלזר >> 052-5348-561 >> 5561 >> >> >> On Wed, Nov 25, 2009 at 12:39, Roman Land <[email protected]> wrote: >> >>> use chaining >>> http://mootools.net/docs/more/Class/Chain.Wait#Element:chains >>> >>> >>> On Wed, Nov 25, 2009 at 12:32 PM, אריה גלזר <[email protected]>wrote: >>> >>>> is there a way to lunch a function after a tween effect is finished? >>>> i'm running several effects that need to be ran one after the other and >>>> they keep overriding one another >>>> ----------- >>>> אריה גלזר >>>> 052-5348-561 >>>> 5561 >>>> >>> >>> >>> >>> -- >>> --- >>> "Make everything as simple as possible, but not simpler." >>> >>> - Albert Einstein >>> >>> >> > > > -- > > ___ > > Oskar Krawczyk > http://nouincolor.com >
