this is good for one Fx instance, but when  want to do different actions
(not just effects) on various elements this isn't it. i atualy found the
solution - i used the 'complete' even the Fx.Tween fires, which did the
trick
-----------
אריה גלזר
052-5348-561
5561


On Wed, Nov 25, 2009 at 13:02, Oskar Krawczyk <[email protected]>wrote:

> http://mooshell.net/GcVZE/
>
>
> On Wed, Nov 25, 2009 at 10:56 AM, אריה גלזר <[email protected]>wrote:
>
>> not sure i understand how to use it.
>> myEl.tween('height',10).chain(function(){/*do something*/}) ?
>>
>> -----------
>> אריה גלזר
>> 052-5348-561
>> 5561
>>
>>
>> On Wed, Nov 25, 2009 at 12:39, Roman Land <[email protected]> wrote:
>>
>>> use chaining
>>> http://mootools.net/docs/more/Class/Chain.Wait#Element:chains
>>>
>>>
>>> On Wed, Nov 25, 2009 at 12:32 PM, אריה גלזר <[email protected]>wrote:
>>>
>>>> is there a way to lunch a function after a tween effect is finished?
>>>> i'm running several effects that need to be ran one after the other and
>>>> they keep overriding one another
>>>> -----------
>>>> אריה גלזר
>>>> 052-5348-561
>>>> 5561
>>>>
>>>
>>>
>>>
>>> --
>>> ---
>>> "Make everything as simple as possible, but not simpler."
>>>
>>> - Albert Einstein
>>>
>>>
>>
>
>
> --
>
> ___
>
> Oskar Krawczyk
> http://nouincolor.com
>

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