Ok i've come to realize how silly the questions is, and how it's
impossible.
Unless someone has a magical way to pause a particular timeline...

The basis for my thinking was an answer i got from Aaron a while back
regarding a similar timeline issue.
His answer contained callbacks to contain functions that returned what
i was waiting for (that's quite a sentence).

However after a better examination of Aaron's answer proves that it in
no way describes what I was thinking about.

Here's the response that I got a while back that made me think
somewhere in the world of javascript I would be able to work around
they synchronistic/asynchronous issues.
http://paste.mootools.net/f401cfb7c

On Jun 25, 2:04 pm, jiggliemon <[email protected]> wrote:
> http://jsfiddle.net/mvmvp/2/
> This is Essentially what I would like to happen.
>
> var Getter = new getImages();
>
> // Check ig get Imates is complete.
> //Is get Images complete?
> //If so, move on, if not... check back later.
> while(Getter.state == false) { wait a second.... then check again }
>
> Now fire afterImagesLoaded();
>
> On Jun 25, 11:48 am, nwhite <[email protected]> wrote:
>
>
>
> > On Fri, Jun 25, 2010 at 11:19 AM, Paul Saukas <[email protected]> wrote:
> > > good god that was typed to fast :) correction to basic English .
>
> > > A callback by my understanding (self taught so be warned) is
>
> > > Function B called on completion of Function A from within Function A .
>
> > Whereas Function B is an argument passed to Function A.
>
> > Both examples are using callbacks... domready, function(){..} is a callback,
> > all the 'on' functions in Assets.images are callbacks that have been
> > abstracted to an interface. However the way 'afterImagesLoaded' and
> > 'updateProgress' are called are not true callbacks.
>
> >http://docs.jquery.com/Types#Callback
>
> > > On Fri, Jun 25, 2010 at 2:17 PM, Paul Saukas <[email protected]>wrote:
>
> > >> I believe your looking for this .http://jsfiddle.net/SA2kQ/
>
> > >> A callback by my understanding (self taught so be warned) is a function B
> > >> called on completion of another function A from within Function A .
>
> > >> Thus the move of afterImagesLoaded(); from the domready to the onComplete
> > >> of getImages().

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