I don't really have a lot of time today; I can't wade into your code
(sorry). My point only is that when you have two groups of functions that
need to be maintained you *can* easily have more than one chain. I don't
know if that specifically will solve your problem.

On Wed, Feb 23, 2011 at 10:36 AM, deefr <[email protected]> wrote:

> Hi Aaron-
>
> I have previously considered putting (1)
>
>    var foo = new Foo();
>    foo.delayedPrint();
>
> and (2)
>
>    chain.callChain();
>
> into some otherChain together. I then call
>
>    otherChain.callChain();
>
> and the delayedPrint() chained function will execute as expected. I
> still stumble on how to call otherChain.callChain(); a 2nd time
> *after* delayedPrint()'s delay has finished (*without* referencing
> either chain from within Foo). Placing otherChain.callChain(); within
> (1) above causes (2) to execute immediately after delayedPrint() is
> called.
>
> Can you elaborate on your thought of using otherChain? Is there a
> better way to do this?
>
> Thank you.
>
> On Feb 23, 1:16 pm, Aaron Newton <[email protected]> wrote:
> > Consider having more than one chain.
> >
> > this.otherChain = new Chain();
> >
> > Then push things into the appropriate bucket.
> >
> >
> >
> >
> >
> >
> >
> > On Wed, Feb 23, 2011 at 9:26 AM, deefr <[email protected]> wrote:
> > > Hi Everyone-
> >
> > > I'm working with Chain. I want to chain multiple functions together,
> > > some of which may work with Fx, dealing with multiple animations. When
> > > methods from a different class is called which has a delay of it's
> > > own, independent of the Chain (as shown in the Fx demos), it's not
> > > clear to me how to keep the next .callChain() from executing until the
> > > class method currently executing a delay/animation/etc.. has finished.
> > > Please see a very simple example of what has me confused below:
> >
> > >http://jsfiddle.net/deefour/DuXLv/
> >
> > > I want the output to console to be
> >
> > > A
> > > B
> > > C
> > > D
> >
> > > not
> >
> > > A
> > > B
> > > D
> > > C
> >
> > > I am hoping someone can modify my example to properly delay. To
> > > describe conceptually what I'm trying to do, it would be the same as
> > > me defining all of the Fx transitions in the chaining demo below
> > > within independent functions - those functions queued in a Chain - and
> > > each function within the chain containing a .callChain() for that same
> > > Chain instance - all while maintaining the same animation order
> > > instead of each .callChain() call being triggered as soon as each Fx
> > > transition has begun.
> >
> > >http://jsfiddle.net/api/post/mootools/1.3/dependencies/more,art/
> >
> > > Looking forward to your reply.
>

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