Try this:

http://jsfiddle.net/vj3JR/

 

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Aaron Newton
Sent: Wednesday, February 23, 2011 2:14 PM
To: [email protected]
Cc: deefr
Subject: Re: [Moo] Re: Preventing Delays/Fx Transitions/etc.. from Breaking
Chain Order

 

I don't really have a lot of time today; I can't wade into your code
(sorry). My point only is that when you have two groups of functions that
need to be maintained you can easily have more than one chain. I don't know
if that specifically will solve your problem.

On Wed, Feb 23, 2011 at 10:36 AM, deefr <[email protected]> wrote:

Hi Aaron-

I have previously considered putting (1)

   var foo = new Foo();
   foo.delayedPrint();

and (2)

   chain.callChain();

into some otherChain together. I then call

   otherChain.callChain();

and the delayedPrint() chained function will execute as expected. I
still stumble on how to call otherChain.callChain(); a 2nd time
*after* delayedPrint()'s delay has finished (*without* referencing
either chain from within Foo). Placing otherChain.callChain(); within
(1) above causes (2) to execute immediately after delayedPrint() is
called.

Can you elaborate on your thought of using otherChain? Is there a
better way to do this?

Thank you.


On Feb 23, 1:16 pm, Aaron Newton <[email protected]> wrote:
> Consider having more than one chain.
>
> this.otherChain = new Chain();
>
> Then push things into the appropriate bucket.
>
>
>
>
>
>
>

> On Wed, Feb 23, 2011 at 9:26 AM, deefr <[email protected]> wrote:
> > Hi Everyone-
>
> > I'm working with Chain. I want to chain multiple functions together,
> > some of which may work with Fx, dealing with multiple animations. When
> > methods from a different class is called which has a delay of it's
> > own, independent of the Chain (as shown in the Fx demos), it's not
> > clear to me how to keep the next .callChain() from executing until the
> > class method currently executing a delay/animation/etc.. has finished.
> > Please see a very simple example of what has me confused below:
>
> >http://jsfiddle.net/deefour/DuXLv/
>
> > I want the output to console to be
>
> > A
> > B
> > C
> > D
>
> > not
>
> > A
> > B
> > D
> > C
>
> > I am hoping someone can modify my example to properly delay. To
> > describe conceptually what I'm trying to do, it would be the same as
> > me defining all of the Fx transitions in the chaining demo below
> > within independent functions - those functions queued in a Chain - and
> > each function within the chain containing a .callChain() for that same
> > Chain instance - all while maintaining the same animation order
> > instead of each .callChain() call being triggered as soon as each Fx
> > transition has begun.
>
> >http://jsfiddle.net/api/post/mootools/1.3/dependencies/more,art/
>
> > Looking forward to your reply.

 

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