I'm having an issue where I have a bunch of unique images that all get
drawn on a canvas by the same function.

The problem is, the function uses addEvent('load', ... painting code
here );  so after the image is painted after it is loaded.  If the
functin gets called 5 times in a row the value of each instance of the
function is the same..

I created a fiddle to illustrate the issue:
http://jsfiddle.net/PSXRx/

I can think of a few ways around this but they would all take a lot
more work.  Any ideas would be appreciated.

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