Anyway, something pretty quick, and perhaps chaining and stuff is better, but yeah: http://jsfiddle.net/KM8LD/
On Wed, Jan 16, 2013 at 2:59 AM, Arian Stolwijk <[email protected]>wrote: > The '90 called, they want their <blink> tag back! > > > On Wed, Jan 16, 2013 at 2:31 AM, Mushr00m <[email protected]> wrote: > >> Don't do what ? >> >> Le mercredi 16 janvier 2013 02:30:18 UTC+1, Nutron a écrit : >>> >>> DON'T DO IT! >>> >>> >>> On Tue, Jan 15, 2013 at 5:29 PM, Mushr00m <[email protected]> wrote: >>> >>>> Hi ! >>>> >>>> I'm using the tutorial from David Walsh (http://davidwalsh.name/** >>>> dwprogressbar-2-stepping-**events-mootools-progress-bar<http://davidwalsh.name/dwprogressbar-2-stepping-events-mootools-progress-bar>) >>>> to create a progressbar, and it's working for the moment. But my problem is >>>> that I want to add a simple blinking effect when the bar is 100% and stop >>>> it when it's not. >>>> So far I've this for my class : http://jsfiddle.net/gez5q/1/ >>>> >>>> My problem are : >>>> >>>> 1. How to create my call to the blinking effect directly in my >>>> class ? When I want to create a function "onComplete" or "complete" it's >>>> never call >>>> 2. How to be able to start and stop/cancel my blinking ? I know how >>>> to run it but how can I find it later to stop it as it will just be >>>> created >>>> in the blink function o the class... >>>> 3. For the blinking part I've searched everywhere but couldn't find >>>> a "simple" way to do it so I do the following and I don't think it's the >>>> best way to add it to a class, how would you do ? >>>> >>>> *var fx_blink = new Fx.Tween(progressbar.options.container, { >>>> duration: 300, >>>> property: 'opacity' >>>> }); >>>> var periodical; >>>> var fx = function() { >>>> fx_blink.start(0.7).chain(function() { >>>> fx_blink.start(1); >>>> }); >>>> return fx; >>>> };* >>>> *periodical = fx().periodical(900);* >>>> >>>> I know it's a lot of question but I hope you could help me to >>>> understand how to do it. >>>> Thanks >>>> >>> >>> >
