no, there is only one Server instance.
Just add some console.log()s at various places to get an idea what is
happening.


On Thu, Mar 14, 2013 at 1:16 AM, utan <[email protected]> wrote:

> Isn't every user that connect starting a new instance of the class?
>
> if I destroy the socket instance I am effectively destroying just the
> user class it started ?
>
> I was thinking every user is different and running his own instance of
> the class.. am I right?
>
>
>
> On Mar 13, 4:00 pm, Arian Stolwijk <[email protected]> wrote:
> > Usually you don't really care, because node/V8 handles memory.
> >
> > Also from what I see in your code it just creates the Server instance and
> > directly calls the connect method. There is absolutely nothing special
> > about that.
> >
> > Then you have socket.io. If I recall correctly you add "connection"
> event
> > listeners on the socket.io server, that are called with the socket
> object.
> > That socket object can emit the "disconnect" event.
> >
> > One thing I'm sure about is that you shouldn't destroy the socket.ioserver
> > object, especially not in the socket disconnect event, because when one
> > socket is disconnected, the others should still continue to work. It
> > actually would keep working because with "delete this.server" you only
> > remove the reference from the Server object to the socket.io server
> object.
> > (I think, if it would be correct, "this" in the disconnect event listener
> > doesn't even refer to the Server instance).
> >
> > Besides that it's hard to say what would be the problem without further
> > insight.
> >
> >
> >
> >
> >
> >
> >
> > On Wed, Mar 13, 2013 at 11:40 PM, utan <[email protected]> wrote:
> > > So you mean, I should manually delete the instance this.server , I am
> > > confused completed...
> >
> > > On Mar 13, 9:41 am, Arian Stolwijk <[email protected]> wrote:
> > > > No idea, generally if you want that the garbage collector picks it
> up,
> > > you
> > > > should make sure that there are no references to it anymore.
> >
> > > > I don't really know any reason why MooTools Classes should be any
> > > different
> > > > from traditional JavaScript inheritance (using var Foo = function(){
> ...
> > > }
> > > > Foo.prototype.bar = ... stuff).
> >
> > > > On Wed, Mar 13, 2013 at 5:33 PM, utan <[email protected]>
> wrote:
> > > > > Ok, appreciate for reading it..
> >
> > > > > On Mar 10, 10:11 pm, utan <[email protected]> wrote:
> > > > > > Hi guys,
> >
> > > > > > I have node application using socket.io and motools server side,
> > > > > > problem is that I seem to be having memory leak and since is
> server
> > > > > > side I'm not really sure..
> >
> > > > > > When a user connect a new instance of the class is created, see
> this
> > > > > > code bellow:
> >
> > > > > > // initiate the server
> > > > > > require('./node_modules/mootools');
> > > > > > var io          =       require('./node_modules/socket.io');
> >
> > > > > > var Server = new Class({
> > > > > >         Implements      :       [process.EventEmitter],
> >
> > > > > >         initialize: function(port)
> > > > > >     {
> > > > > >                 this.serverPort         =       port;
> > > > > >                 this.server                     =       null;
> > > > > >                 // let's connect
> > > > > >                 this.connect();
> > > > > >         },
> > > > > >         connect :       function(){
> > > > > >                 // connect to socket io
> > > > > >                 this.server     =
> io.listen(this.serverPort ,{
> > > > > log: false });
> >
> > > > > >                 client.on('disconnect', function() {
> > > > > >                         delete this.server;// doubt should i
> delete
> > > this
> > > > > object after user
> > > > > > has disconnected?
> > > > > >                 });
> > > > > >         }
> >
> > > > > > });
> >
> > > > > > // initiate the server
> > > > > > var app = new Server(80);
> >
> > > > > > My question is , is the class and it's object destroyed when user
> > > > > > disconnect or socket in this case, or we should manually destroy
> the
> > > > > > class and or objects.. (I am still in the process of learning
> more,
> > > > > > bear with me).
> >
> > > > > > Should I delete this object on disconnect like so : delete
> > > > > > this.server;
> >
> > > > > > How is the class and objects taking care in server side with
> motools?
> >
> > > > > > Appreciate your help.
> >
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