I noticed the attached article written for the New York Times which was reprinted in a local free newspaper “The Examiner”.  The museum sounds pretty interesting and I’d definitely check it out if I were in the area.  There’s a picture with the article showing a display with Robby the Robot, Robocop, a Battlestar Galactica Centurion, Robot from Lost in Space, and R2-D2.   You can see the article as re-printed in my paper by following this link (Choose May 25th edition and any of the 3 version choices) and checking out the Adobe file page 34. 

http://www.dcexaminer.com/edition/

 

 

Bill

 

 

 

 

Seattle exhibit

features history

of science fiction

BY EDWARD ROTHSTEIN

The New York Times

SEATTLE – “Most museums show

you history,” boasts the year-old

Science Fiction Museum and Hall

of Fame here, but “only one takes

you to the future.”

And so it does, if the future includes

the life-size model of the

Alien Queen from James Cameron’s

1986 movie “Aliens”; a first edition

of Ray Bradbury’s “Martian Chronicles”

(1950); a collection of phaser

guns from “Star Trek” (1966-present);

the vinyl raincoat worn by

Joanna Cassidy in the 1982 film

“Blade Runner”; and a half-size reproduction

of the roving explorer

“Sojourner,” used on the surface of

Mars in 1997.

Actually, of course, it isn’t the

future being shown, and it isn’t really

history either. It’s something

like a history of the future, or a

history of ideas about the future.

And as it unfolds here, it is dizzying

in its miscellany. It also has some

unusual resonances right now because

science-fiction franchises like

the “Star Wars” films and the “Star

Trek” series have just been brought

to a close.

A gleeful mix

In the museum, the influence of

those epics is unmistakable, with

sound effects and lighting shaping

each exhibit’s environment. A

“Stardock” window even seems to

look out into cinematic space, where

ships from “E.T.,” “Star Trek” and

“Star Wars” (along with antiques

like H.G. Wells’ moon capsule) glide

past one another as observers at

touch-screens learn about their origins

and powers.

Other displays mix genres and

media with almost gleeful abandon.

A vest worn by Michael York in

Logan’s Run” (1976) is not far from

a first edition of an Ursula K. Le

Guin novel and a copy of Mad magazine.

Hauntingly delicate drawings

by a little-known Brazilian artist,

Alvim Correa, illustrating a 1906

Belgian edition of Wells’ “War of

the Worlds,” are around the corner

from models of extraterrestrials

assembled in a mock intergalactic

saloon similar to the one in “Star

Wars.”

It is as if a molecular manipulator

out of “The Fly” had scrambled

a century of objects, grafting together

disparate media and creatures.

But within this phantasmagorical

array of memorabilia, film and

collectibles, a portrait of the history

of the future does begin to take

shape. The opening exhibit room,

wrapped in a band of stars like a

planetarium, offers a timeline of science

fiction as the exhibits survey

its preoccupations, its overlap with

real science, its concerns with society,

its fans-turned-practitioners.

And the museum itself is really

a rough first draft of that history,

created by the Microsoft billionaire

Paul G. Allen, 52, largely out of his

own collection. He gave it a $20

million, 13,000-square-foot home in

the same Frank O. Gehry building

as the $240 million museum

devoted to one of Allen’s other passions

— rock music; in the Experience

Music Project, as it is called,

Jimi Hendrix’s guitar is as readily

displayed as Captain Kirk’s tunic

is here.

In fact, scaled-back ambitions for

the music project, which has been

having problems meeting original

expectations, created room for the

Science Fiction Museum in a space

once used for a three-story thrill

ride.

But the museum doesn’t leave

science fiction at the level of toys

and hobby horses. It is a good place

to be reminded that a genre that

was on the margins 80 years ago

is now, at least in its cinematic incarnations,

at the very center of

culture.

Science fiction pulp magazines

once featured what insiders called

“BBBs” fleeing “BEMs” — “brassbra

babes” fleeing “bug-eyed monsters.”

Not for long. Writers of the

mid-20th century turned science

fiction into something more profound;

many recent writers have

been scientists themselves.

It is astonishing how often

boundaries between fantasy and

reality are broken down in the exhibits

themselves. Objects from

“Star Trek” are real. (“The phaser,”

we are told, “was developed early

in the 23rd century as a defensive

weapon.”) Other objects, like a 1951

Dick Tracy radio, are called toys.

A “Starfleet communicator badge”

from “Star Trek” is labeled a “reproduction”

presumably because it

was not really a “communicator”

used on the show.

But in an exhibit of uniforms, a

tunic from the 1956 film “Forbidden

Planet” shares the same case

as a NASA space suit from the

Gemini program. Fiction and fact

intermingle.

The museum’s director, Donna

Shirley, has said that reading Bradbury’s

“Martian Chronicles” at the

age of 12 inspired her career. At

NASA’s Jet Propulsion Laboratory,

she managed the Mars Exploration

Program; here, she helped mount

the museum’s Mars exhibit, which

juggles science fiction and fact.

Top: A visitor peers into a display of

robots from various science fiction

movies and television shows on Saturday

at the Science Fiction Museum

and Hall of Fame in Seattle. In the

museum, the influence of sci-fi epics

is unmistakable, with sound effects

and lighting shaping each exhibit’s

environment. Left: An exhibition case

containing memorabilia from the

“Star Trek” TV show.

Photos by Peter Yates/NYT

Gazing at futures past

WEDNESDAY

MAY 25, 2005 34

 

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