Hello. Keith writes about the fleeting patterns of value we call static quality. He says, "So there must be *some* dry land to stand on. Static quality must exist outside our perception of it�How can something be dynamic and static, changing and unchanging, in flux and fixed at the same time? I smell a mucky contradiction here." When you begin thinking about the concrete items as "events" in space and time, you can't help but wonder about what is really real. Nothing hold together for too long so what are those pattern of values we call things? Stamped impressions in some media called life? DQ is easy to consume and know, SQ is like chewing a mouthful of rubber--it rejects our attempts to really know it except in reference to our inborn code for measuring it and predicting it and using it for further extensions into DQ. I've heard the essential framework of SQ called "The Throne of Spirit the Creator". �and amidst the throne were many, many eyes, I asked Her what it was, but She just smiled. I think the stuff (SQ) is ultimately un-chewable. You can use it to climb on, but to fully consume it, you must let it melt to a liquid and swallow it. Bill Best regards, elg14 mailto:[EMAIL PROTECTED] MOQ Online Homepage - http://www.moq.org Mail Archive - http://alt.venus.co.uk/hypermail/moq_discuss/ Unsubscribe - http://www.moq.org/md/index.html MD Queries - [EMAIL PROTECTED]
