Hello All,

I'm  sort of responding to everything here, it's related to a lot of 
what we're talking about (I think). It starts with the Nature-nurture 
problem and of course in involves the Levels (surprise surprise):

In some strange way the hard-core SOM biologists who say that 
everything we do is because of nature and the hard-core SOM 
social-whatever people who say it's all nurture are closer to MOQ 
that it might seem: It's as if the former have correctly identified 
MOQ's biological level and are looking at it from there. Indeed in 
this level everything IS caused by biology, it doesn't understand the 
values above. Humans having brains to create societies is just a 
biological trait. Likewise the later group see everything in MOQ's 
social level. Allthough it is implemented on top of the biological 
level, it has such a complex set of values that the original 
constraints of the underlying level can effectively be ignored.
But since we know both of these levels exist, we can look down (from 
our 5th dimensional quality dimension) and chuckle  :-).

But this has got me going on what I think is essential to put more 
stress on in our levels-discussions: Each higher level is implemented 
in the system of the lower level(s): It is completely dependant on 
it. We talk about the higher level "dominating" the lower, trying to 
"restrain" it, But think also that a new level is "created" when 
trying to solve a goal in a given level but needing to go beyond the 
value system of that level to try to achieve a higher quality result?

The social level may seem capable of having lots of values that the 
biological level dislikes, but at the end of the day it's only 
catering to that levels needs in a complex way. Women binding(?) 
their feet in historic China may seem like a social value pattern 
that only opposes the biological level (that sees it a low quality 
i.e pain, inability to walk). But in reality it was an abstract 
forward-looking value pattern created to satisfy other biological 
needs (getting married -> having offspring = high bio quality)

Each level can have so many "abstract values on top of each other" 
that the top values define their own value system independent on the 
lower (main) level, but their resting on other abstractions that 
actually "touch" the lower level and who's only goal is to help it 
out.

SO the less hard-core nature-nurture discussions by SOM folks that 
say "both" nature and nurture govern behavior are positioning 
themselves within these layers of abstraction within the social level.

In a sense these layers of abstract values go all the way up through 
our main levels, what Pirsig did was isolate where to separate them 
that would be useful and pinpoint where the level above makes a shift 
in what it values and becomes unintelligible to the layer below.

As we talked about last month at a given level, behavior governed by 
values at a higher level is irrational to the lower level, and can be 
seen seen as "being under the influence of DQ". This ties in with's 
Jaaps recent:

>As I wrote I see more in a DQ flowing downward through the levels
>creating a vertical chain of events but working only creative ;) at the
>highest (active) level.

Which I don't disagree with either, it doesn't exclude my quantum 
spark bit in my mind though, I'll get back to that.

But I'm all of a sudden kind of puzzled by my own statement above 
that "behavior governed by values at a higher level is irrational and 
can be seen seen as "being under the influence of DQ" ... Have we 
actually really touched this before? Can being influenced by a higher 
level and being influenced by DQ actually be distinguished? A static 
value at a higher level can seem to me to create a quality event at a 
lower level that changes it's static values.
Of course this static pattern at the higher level was created by DQ 
originally, thereby the flow.
This brings on the next question: Can a level actually experience DQ 
on it's own and change it's own SQ patterns? Perhaps not, that change 
must come from either above (Jaap and me now) or below (my 
quantum-spark idea).
 
So now I've got DQ rippling up and down the levels, but the 
source-spark has to be at the inorganic level, I can't get by this 
source spark bit without all layers becoming deterministic because 
they are implemented by the layers below...
This may sound more harsh than I intend, it boils down to the fact 
that you can't implement randomness in a deterministic system; You 
need a seed that is random. In computers a single such seed can 
create infinite new pseudo-random numbers though. Such a 
seed-quantum-spark can flow up to different levels and create all 
sorts of DQ events going down, or further up or whatever. Until a new 
seed is sent up though, the system is deterministic.

OK, I'm bailing out before I switch from talking the "machine code of 
intellect" (language) to using real machine code!

-tor

 


MOQ.org - http://www.moq.org

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