Hello everyone,

I'm just starting out in 3D GM and I'm really stuck when it comes to 
figuring out a workflow for producing 3D surface meshes that are de-noised 
without losing topological integrity, making them suitable for analysis.

I've been using a NextEngine Ultra HD laser scanner for producing scans. 
I've then been moving the scans into Meshlab to to do everything else, from 
aligning and fusing to repairing and smoothing. I've come to view the 
number of filters in Meshlab to be both a blessing and a curse. I've also 
looked into MeshMixer, but everything seems to be black-boxed, and that 
make me a little uneasy.

I'm also confused as to the order of steps. Should I fuse my scans and then 
clean and repair, or vice versa? What is the best way to de-noise? Should I 
smooth or remesh? In what order should I be applying filters?

I'm hoping that someone here might be able to suggest a workflow to guide 
me through the process or direct me to some publications that can answer 
all of my questions. Also feel free to suggest some other 3D mesh 
applications that I'm likely not aware of.

Any advice would be greatly appreciated. Thanks everyone!

Best,
Eric

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