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Today's Topics:

   1. Re: Motion 4.2.2 vs 4.1.1 CPU usage (rmbusy)


----------------------------------------------------------------------

Message: 1
Date: Fri, 19 Jul 2019 23:37:57 -0700
From: rmbusy <rmbusy+mot...@gmail.com>
To: motion-user@lists.sourceforge.net
Subject: Re: [Motion-user] Motion 4.2.2 vs 4.1.1 CPU usage
Message-ID: <522ffad5-b1d0-1703-f56f-2317c01ac...@gmail.com>
Content-Type: text/plain; charset="utf-8"; Format="flowed"

Thanks, I verified a couple years ago that the image size matches the 
configuration for each camera (based on VLC Codec Info), and these 
configuration files worked well under Motion 4.1.1 / Ubuntu 16.04 (150% 
CPU usage).

As for framerate, it is set to 2, even though the 3 streaming camera 
rates are 5 / second.? The 5 snapshot cameras should be fine with that 
rate.? Setting the framerate to 5 caused CPU usage to hover between 350% 
to 400%, instead of 250% to 300%.


--
Rob.


On 7/19/19 5:27 PM, MrDave wrote:
>
> I recommend taking special note of the last statement.
>
> "I also match the framerates as well."
>
> In 4.2 Motion will speed up to match the FPS that the camera is 
> sending images.? Prior versions had difficulty decoding images when 
> there were differences between the Motion FPS and the camera 
> especially when the I-Frame interval was set to a high value.
>
>
> On 7/19/19 12:16 PM, Tom Kennelly wrote:
>>
>> BTW any mismatch between the camera configuration (i.e., width and 
>> height sizes) and motion can increase CPU requirements.?? I also 
>> match the framerates as well.
>>
>> On 7/19/2019 2:11 PM, rmbusy wrote:
>>> Thanks for this info.? It sounds like 4.2.2 should be less CPU usage 
>>> than 4.1.1, so I'll have to do some experimenting here to see if I 
>>> can figure out why it's gone up (the profiling link should help with 
>>> that).? I have all the notes from when I built 4.1.1. initially, and 
>>> the source zip files, so I should be able to reproduce that if need be.
>>>
>>> I would not expect going from Ubuntu 16.04 to 18.04 to be the cause, 
>>> but I won't rule it out either.? I have a spare drive, so I could 
>>> install 16.04 on it, and in theory, completely recreate my original 
>>> setup.? If only I had the free time to do everything I want to do 
>>> right now.
>>>
>>> I'll keep you posted.
>>>
>>>
>>> --
>>> Rob.
>>>
>>>
>>>
>>> On 7/19/19 10:35 AM, tosiara wrote:
>>>> This is my ARM board CPU usage over the previous year:
>>>>
>>>> image.png
>>>>
>>>> It is using USB webcam. In 2018 I changed pixel format from MJPEG 
>>>> to RAW and it decreased the CPU usage from ~65% to ~35%. In the 
>>>> middle on 2018 I merged NEON optimizations which saved even more 
>>>> CPU - to ~23%. I constantly update my motion to master branch, but 
>>>> since 2018 CPU usage on this ARM device has not changed
>>>>
>>>> So I doubt your issue is in motion's code. It could be compile 
>>>> flags. If want to be sure, try profiling motion and compare: 
>>>> http://www.lavrsen.dk/foswiki/bin/view/Motion/MotionProfiling
>>>>
>>>>
>>>>
>>>>
>>>> On Fri, Jul 19, 2019 at 7:16 PM rmbusy <rmbusy+mot...@gmail.com 
>>>> <mailto:rmbusy%2bmot...@gmail.com>> wrote:
>>>>
>>>>     One other thing, in an attempt to reduce CPU usage, I've disabled
>>>>     auto_tune, and added mask files to 5 of the cameras to mask out
>>>>     foliage
>>>>     and areas that could cause excess triggering, and bumped the
>>>>     threshold
>>>>     from 5,000 to 10,000 on all of the 2MP cameras.? These changes
>>>>     were not
>>>>     needed with 4.1.1.
>>>>
>>>>     I've also noticed a lot more motion detection of changing shadows,
>>>>     compared to what I used to see.
>>>>
>>>>
>>>>     -- 
>>>>     Rob.
>>>>
>>>>
>>>>     On 7/19/19 9:08 AM, rmbusy wrote:
>>>>     > OS is Linux (before, Ubuntu Xenial 16.04 LTS, now Ubuntu Bionic
>>>>     > 18.04.2 LTS).? In both cases, I built motion from source.? I
>>>>     started
>>>>     > by installing the package with apt-get install motion to get
>>>>     all the
>>>>     > dependencies, then built from source and switched to it.
>>>>     >
>>>>     > Since there are really only 3 types / configurations of
>>>>     cameras, I
>>>>     > only tested the 3 types.? I watched the output of 'top' for
>>>>     about a
>>>>     > minute for each test.? I also waited for the initial startup
>>>>     to settle
>>>>     > (time for camera to respond with images) before recording the
>>>>     > numbers.? I don't have 4.1.1 building yet, so these numbers
>>>>     are for
>>>>     > 4.2.2.
>>>>     >
>>>>     > For the 2MP snapshot camera, after startup, before connecting
>>>>     to the
>>>>     > web page, it hovered between 25% and 45% CPU usage.
>>>>     > After starting the web page, the numbers hovered between
>>>>     78.5% and 81.5%.
>>>>     >
>>>>     > For the 1MP streaming camera (5 frames / sec), it hovered
>>>>     between 23%
>>>>     > and 33%.
>>>>     > After starting the web page, 33.7% to 45.9%.
>>>>     >
>>>>     > For the 2MP streaming camera (5 frames / sec), it hovered
>>>>     between 42%
>>>>     > and 53.6%.
>>>>     > After starting the web page, 63.6% and 70.3%.
>>>>     >
>>>>     > I'm a little surprised no one had usage numbers between the two
>>>>     > versions.? Considering I'm using the same configuration files
>>>>     (with
>>>>     > updates for the new parameter names in 4.2), I was expecting
>>>>     others
>>>>     > would see this problem.? It's an issue for me, because I have
>>>>     more
>>>>     > cameras I want to add, but at this point with 4.2.2, the CPU
>>>>     is maxed
>>>>     > out.
>>>>     >
>>>>     >
>>>>     > --
>>>>     > Rob.
>>>>     >
>>>>     >
>>>>     > On 7/18/19 11:12 PM, tosiara wrote:
>>>>     >> Could you compare CPU numbers running only one camera? The
>>>>     best to
>>>>     >> make 8 separate tests with each camera. This could help to
>>>>     understand
>>>>     >> the issue better
>>>>     >> Also, which OS are were you using before and now, and which
>>>>     motion
>>>>     >> version - binary package or compiled yourself?
>>>>     >>
>>>>     >> On Thu, Jul 18, 2019 at 9:33 PM rmbusy
>>>>     <rmbusy+mot...@gmail.com <mailto:rmbusy%2bmot...@gmail.com>> wrote:
>>>>     >>> I upgraded my system to the latest version of Linux, and at
>>>>     the same
>>>>     >>> time, upgraded Motion from 4.1.1 to 4.2.2.
>>>>     >>>
>>>>     >>> I have 8 RTSP cameras set up, 5 cameras configured for
>>>>     snapshot mode at
>>>>     >>> 1 frame per second (all 2MP), and 3 streaming at 5 frames
>>>>     per second (2
>>>>     >>> 2MP, 1 1MP).? All of this is running on a quad core Rock64
>>>>     w/ 4GB DRAM,
>>>>     >>> at the default CPU frequency (1.3GHz).
>>>>     >>>
>>>>     >>> With 4.1.1, I was seeing around 150% CPU utilization (via
>>>>     top), and
>>>>     >>> when
>>>>     >>> connecting to the web page, around 300% CPU utilization.
>>>>     Since the
>>>>     >>> Rock64 is a quad core ARM processor, max is 400%.
>>>>     >>>
>>>>     >>> Now with 4.2.2 and the same camera configuration files
>>>>     (updated with
>>>>     >>> new
>>>>     >>> option names), I'm seeing CPU utilization of 250%, and when
>>>>     connecting
>>>>     >>> to the web page, the numbers are maxed out, and the web page is
>>>>     >>> basically non-responsive.
>>>>     >>>
>>>>     >>> Since I upgraded the underlying OS, I can't rule out that it's
>>>>     >>> requiring
>>>>     >>> more CPU cycles for Motion to do the same thing, but that seems
>>>>     >>> unlikely.? Running top doesn't show anything else using CPU
>>>>     cycles
>>>>     >>> (other than top).
>>>>     >>>
>>>>     >>> Can anyone confirm if 4.2.2 is using significantly more CPU
>>>>     cycles than
>>>>     >>> 4.1.1?? If I can't find a way to reduce the usage, I may
>>>>     have to go
>>>>     >>> back
>>>>     >>> to 4.1.1.
>>>>     >>>
>>>>     >>> Any suggestions would be appreciated.
>>>>     >>>
>>>>     >>>
>>>>     >>> --
>>>>     >>> Rob.
>>>>     >>>
>>>>     >>>
>>>>     >>>
>>>>     >>>
>>>>     >>> _______________________________________________
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>>>>     >>> Motion-user@lists.sourceforge.net
>>>>     <mailto:Motion-user@lists.sourceforge.net>
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>>>>     >>> https://motion-project.github.io/
>>>>     >>>
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