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Today's Topics:

   1. Re: Motion 4.2.2 vs 4.1.1 CPU usage (rmbusy)


----------------------------------------------------------------------

Message: 1
Date: Sat, 10 Aug 2019 12:17:03 -0700
From: rmbusy <rmbusy+mot...@gmail.com>
To: motion-user@lists.sourceforge.net
Subject: Re: [Motion-user] Motion 4.2.2 vs 4.1.1 CPU usage
Message-ID: <386ed9a9-27fd-55c4-12b2-965f84782...@gmail.com>
Content-Type: text/plain; charset="utf-8"; Format="flowed"

I know it's been awhile, but I finally have some useful information to 
share on this topic.

After a lot of trial and error, I found 2 things contributing to my 
higher CPU usage.? First is the setting of minimum_frame_time in the 
motion.conf file.? I discovered that previously I had this value set to 
2, instead of the default of disabled.? Changing it to 2 effectively 
lowered the runtime CPU utilization back to around where it was 
previously with 4.1.1.? Whether or not this is a good setting to have is 
still undecided.

The second issue, which seems to be the real problem for me, is the new 
web interface.? When I connect to the 4.2.2 web interface with a remote 
web browser (local machine is headless), the CPU usage jumps from where 
ever it is (150% to 200%) to the max of 400%.? After that, the page 
becomes mostly non-responsive, and causes the browser to use a lot of 
CPU on the remote machine. Also, with the new interface, it only shows 
the first 6 active cameras on the main page (instead of the 8 I have 
configured).? If one or more of the first 6 are not available (cameras 
haven't responded yet at startup), then I'll see place holders for them, 
and the remaining 7th and possibly 8th camera will be shown.

Is there a way to revert back to the 4.1.1 web server in 4.2.2 for 
testing?? It looks like it was dropped from the build, but I haven't dug 
into that too deeply yet.


--
Rob.



On 7/20/19 11:18 AM, tosiara wrote:
> Would be nice to see motion log from 4.1.1 and 4.2.2 first
>
> On Sat, Jul 20, 2019 at 9:11 PM rmbusy <rmbusy+mot...@gmail.com 
> <mailto:rmbusy%2bmot...@gmail.com>> wrote:
>
>     I heard you in the beginning Rusian, but I really want to
>     understand why I'm seeing the increased CPU usage before I simply
>     try reducing it by other means.? Believe me, your suggestion is on
>     my list. :-)
>
>
>     --
>     Rob.
>
>
>     On 7/20/19 10:30 AM, Ruslan Matveev wrote:
>>     Wow! Thats what I've been saying to topic starter from very
>>     beginning ))
>>
>>     ??, 20 ???. 2019 ?., 20:28 tosiara <tosi...@gmail.com
>>     <mailto:tosi...@gmail.com>>:
>>
>>         Solution for most popular RSTP cameras is to use low-res
>>         secondary stream for motion detection, and main high-res
>>         stream for pass through
>>
>>         On Sat, Jul 20, 2019 at 7:55 PM oleg.chekalin via Motion-user
>>         <motion-user@lists.sourceforge.net
>>         <mailto:motion-user@lists.sourceforge.net>> wrote:
>>
>>             Hi All,
>>
>>             Then if all is bad as is, could someone propose a
>>             solution, to avoid the high load impact to processor?
>>
>>             I mean seam no way for capturing rtsp without
>>             coding/decoding date?
>>
>>             Regards,
>>             Oleg
>>
>>
>>
>>             ?????????? ? MI MAX 2
>>             tosiara <tosi...@gmail.com <mailto:tosi...@gmail.com>> |
>>             ??: 20 ???. 2019 ?. 6:53 ?? | ?????????:
>>
>>                 I have tested RTSP H264 1280x960 20 fps running on
>>                 ARM ODROID C1.
>>                 Just running, without any recording it takes 130%
>>                 CPU. 4.1.1, 4.2.2, Ubuntu 16.04 and 18.04 - the
>>                 result was always the same. NEON optimizations
>>                 reduced to 125%, not much. Pretty all the time motion
>>                 was decoding H264. The decoding, as already
>>                 mentioned, is very CPU intensive
>>
>>                 On Sat, Jul 20, 2019 at 5:36 PM Colin Law
>>                 <clan...@gmail.com <mailto:clan...@gmail.com>> wrote:
>>
>>                     On Sat, 20 Jul 2019 at 15:24, John D. Gwinner
>>                     <j...@gwinner.org <mailto:j...@gwinner.org>> wrote:
>>
>>                         Ok, that helps me with my project ? we need
>>                         to get 15fps or 30fps; (it?s a medical project).
>>
>>                         If you?re getting 2-5 and that high a CPU
>>                         rate, clearly we?ll never get to 15.
>>
>>
>>                     It also depends dramatically on the format of the
>>                     data.? If it is mpjpeg for example then motion
>>                     need do very little to decode the image, if
>>                     however it is H264 then there is a vast amount of
>>                     work required just extracting the images from the
>>                     stream.? On my system running an H264 camera a
>>                     lot more processor time is spent decoding the
>>                     stream than is spent in motion detection.
>>
>>                     Colin
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