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Today's Topics:

   1. Re: movie passthrough FPS (Kevin)


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Message: 1
Date: Fri, 08 May 2020 16:45:53 +1000
From: Kevin <kmg...@bigpond.com>
To: Motion discussion list <motion-user@lists.sourceforge.net>
Subject: Re: [Motion-user] movie passthrough FPS
Message-ID: <997bcf12-cbab-417a-a43c-bd28fd9e5...@bigpond.com>
Content-Type: text/plain; charset="utf-8"

Can you get the complete recording and then use ffmpeg to create a timelapse 
video?


-------- Original Message --------
From: Mike Wilson <knobby2...@gmail.com>
Sent: Fri May 08 16:33:17 GMT+10:00 2020
To: Motion discussion list <motion-user@lists.sourceforge.net>
Subject: Re: [Motion-user] movie passthrough FPS

Pass through is exactly what it says. It takes the raw feed from your
camera and writes it to disk. If you want to change the frame rate you
either need to change the camera stream or not use pass through.

On Thu, May 7, 2020 at 6:14 PM csspcmotion <mot...@curtissystemssoftware.com>
wrote:

> Can any body answer how to do following I posted over month ago?
>
>
> On 4/1/20 11:09 AM, csspcmotion wrote:
>
> I am using the netcam_highres option with movie_passthrough on.
>
> My cameras are set to 10 FPS and during some weathers conditions would
> like to slow the collection to much slower collection perhaps 4 FPS ...
> although attempting this with a lower framerate does not reflect this new
> framerate on the movie_passthrough created movies and motion ends up
> syncing to match the higher fps (10) which is not what I want during such
> weather or related (crazy motion) which can change in a matter of minutes.
>
> Is there a way to change that collection rate without restarting the given
> motion's affected camera(s) which has situation of lost frames and other
> related context data during a restart, while at the same time not requiring
> to change the FPS within the camera itself?
>
> I have looked at the code but don?t yet recognize a good spot to make such
> needed movie_passthrough/ffmpeg alterations. It may also be acceptable to
> just toss any frames beyond the lower framerate ? at least disk space can
> be minimized.
>
>
>
>
>
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