I follow the step, but got the follow error: --------------------Configuration: WinEmbed - Win32 Debug-------------------- Microsoft (R) Program Maintenance Utility Version 6.00.8168.0 Copyright (C) Microsoft Corp 1988-1998. All rights reserved. ??????????? ??????????? ??????????? +++ make: Creating directory: WIN_O.OBJ NMAKE : fatal error U1073: don't know how to make '..\..\..\config\rules.mak' Stop. NMAKE : fatal error U1077: '"E:\Program Files\Microsoft Visual Studio\VC98\BIN\nmake.exe"' : return code '0x2' Stop. Error executing nmake. winEmbed.exe - 2 error(s), 0 warning(s) "Chak Nanga" <[EMAIL PROTECTED]> wrote in message [EMAIL PROTECTED]">news:[EMAIL PROTECTED]... > Here's a posting from Adam Lock to this newsgroup a while ago to build winembed from > within the VC++ IDE. > > I used the same process to integrate mozilla/embedding/tests/mfcembed/makefile.win > with the VC++ IDE - and it works. > > Chak > > > > Subject: Re: WinEmbed on Win32... > > Date: 26 Sep 2000 12:47:34 GMT > > From: [EMAIL PROTECTED] (Adam Lock) > > Organization: Another Netscape Collabra Server User > > To: Chris Jones <[EMAIL PROTECTED]> > > CC: [EMAIL PROTECTED] > > Newsgroups: netscape.public.mozilla.embedding > > References: <8qob4l$[EMAIL PROTECTED]> > > > > How are you importing it into Visual Studio? > > > > The way I recommend is to run VC++, choose "File|New...", pick the "Projects" > > tab, select "Makefile", type a name and a path for the project, e.g. "winEmbed" > > & "c:\source\mozilla\embedding\tests\winEmbed" and change the command-line build > > args to "nmake /f makefile.win" and the build target to > > "win32_d.obj\winEmbed.exe". > > > > VC++ then starts up and you can add the source files to the appropriate folders > > in the project. Hitting the build button causes "nmake /f makefile.win" to be > > invoked. > > > > When it comes to running or debugging it, you must change the project debug > > settings so that the working directory is the mozilla bin directory and debug > > executable is the winEmbed.exe in there. If you don't do this then winEmbed will > > be unable to find the DLLs or create the components it needs to work properly. >
