At 21:48 01/12/2000 -0500, Marshall wrote:
>Why do simple image rollovers cause the processor to work overtime?
>If you go to my companies site http://www.cyberworldcorp.com and go
>through the splash screen, you'll see some buttons in the upper right
>beside the flash.  Watch your processor when you roll over them.
>
>On my win2k machine at work if I move the mouse back and forth quickly,
>I can quite easily make it hit 100% usage (Yesterday nights build).
>
>What is causing this?  We're not using :hover so I don't think it can be
>anything related to that bug which I know existed (it may still exist,
>dunno)

If you view the source you might see that your MM_swapimage() 
MM_preloadimage() etc functions are repeated over and over and over and over.

I've had problems with rollover and MM_swapimage() type functions 
before.  I counselled a much simpler method of rollover images using the 
names of the graphic files to select the image, ie corenameOn  corenameOff, 
it saves all that tedious mucking about with arrays (where the problem is).

Simon


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