I've develloped a unzip pluggin for NS First download the zip than into a container objet and with the source of winzip display the files that are in it Select the file(s) that must be unzip and unip them in a user directory when i try to debug with idebug (compiler used is vac 3.65 fix 2) i set a breakpoint on load occurence of my npunzip.dll i put a break point i begin to debug when i enter the code of the winzip my computer frozen Unzip a large file is a lot of cpu the unzip process is done via another thread of my dlgbox proc when i'm debbuging i see 7 thread launched 2 by myself A thread that handle the dlgbox a a thread for the unzip process is there a limitation or some thinks that i must check when using thread in a plugin ? How can i see if there is a thread stack overflow ? I can send the code and the binary if some people are interested
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