I've develloped a unzip pluggin for NS
First download the zip than into a container objet and with the source
of winzip display the files that are in it
Select the file(s) that must be unzip and unip them in a user directory
when i try to debug with idebug (compiler used is vac 3.65 fix 2) i set
a breakpoint on load occurence of my npunzip.dll
i put a break point i begin to debug when i enter the code of the winzip
my computer frozen
Unzip a large file is a lot of cpu the unzip process is done via another
thread of my dlgbox proc
when i'm debbuging i see 7 thread launched 2 by myself
A thread that handle the dlgbox a a thread for the unzip process
is there a limitation or some thinks that i must check when using thread
in a plugin ?
How can i see if there is a thread stack overflow ?
I can send the code and the binary if some people are interested


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