Clarence (Andreas M. Schneider) wrote:

> "Steven T. Hatton" wrote:
> 
>>I am trying to get a foothold in the architecture of Mozilla.  I have
>>some understanding of what goes where, but I cannot seem to get a grasp
>>of the fundamental core.  If I stripped off every bell and every wistel
>>and everything not needed to do this:
>>
>>hattons@hostname:~ > mozilla &
>>
>>and hit a page with
>>
>><HTML><HEAD></HEAD><BODY><H1>hello world</H1></BODY><HTML>
>>
>>and see "hello world" in a window, what components of Mozilla would be
>>remaining?  I.e., what is the core of this beast? I know there is a NSPR
>>sitting between the browser and the OS.  What else is needed for the
>>most basic functionality?  Perhaps some of what I'm looking for is in
>>the NSPR.
>>
>>This seems to be a barrier to entry into the wonderful world of hacking
>>the Lizard. I suspect I'm not the only one who come to mozilla.org looks
>>around and feels completely lost.
>>
>>Pictures! Show me pictures!
>>
> 
> 2 pages to start with:
> http://www.mozilla.org/docs/url_load.html
> http://www.mozilla.org/docs/source-directories-overview.html
> Both not 100% up to date, but most of it is still valid.
> 
> Clarence
> 

Thnaks for the reply, and thanks also to Fabian.  What I'm really 
looking for is how Window.open() works in JavaScript.  How do I find the 
Window object as it exists in source? Greppng the source tree is not 
proving all that helpful, but who knows perhaps I figure out the magical 
regexp. I'm kind of rusty on my C/C++, and I only studied it in school - 
never used it on the streets.  I'm not really sure what I should be 
looking for.  I suspect there is a *.h somewhere with the outline of the 
Window object. (If that's even meaningful.)  Any suggestions?

Steven


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