Hey Guys,

I wanted to let you know I've created a quick little XPCOM interface to
OpenGL.  I wanted to goof around with OpenGL using JavaScript, so I
created this.  It works fairly well using XPCOM standalone and
SpiderMonkey.  I don't recommend using this in the full Mozilla
codebase, I'm sure it will cause all sorts of problems.  You'll have to
interface with GLUT or some other windowing toolkit yourselves in C++
before you'll be able to use any of these functions in JavaScript.  I
plan on adding some minimal windowing, or GLUT support in the future if
I have time, but I may not get around to it.

Here is the URL if you're interested: http://opengl.terralab.com/

Bryan


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