Hey Guys,
I wanted to let you know I've created a quick little XPCOM interface to
OpenGL. I wanted to goof around with OpenGL using JavaScript, so I
created this. It works fairly well using XPCOM standalone and
SpiderMonkey. I don't recommend using this in the full Mozilla
codebase, I'm sure it will cause all sorts of problems. You'll have to
interface with GLUT or some other windowing toolkit yourselves in C++
before you'll be able to use any of these functions in JavaScript. I
plan on adding some minimal windowing, or GLUT support in the future if
I have time, but I may not get around to it.
Here is the URL if you're interested: http://opengl.terralab.com/
Bryan
Sent via Deja.com
http://www.deja.com/