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On Friday 16 November 2001 03:31 pm, Robert Schmid wrote:
> [on Friday 16 November 2001 03:07 pm, Heather Martens wrote:]

> > differences. First, drawing with a drawing program involves using a
> > mouse. A mouse is a rather blunt instrument. Six-year-olds can draw
> > with it, but what they produce looks like what a three-year-old could
> > do with a crayon. Still, we print it out and make a fuss over it as if
> I'm not an artist but I have opposing thoughts on this.  On the one hand,
> I can't draw without a computer.  I can do SOME visual art with a
> computer.  

(FYI: I am biased. I have a BFA for which I did a lot of computer-aided art. 
I may give computers or art or both too much credit. *grin*)

Most artists working on computers use a stylus designed to be pressure 
sensitive and to mimic some hybrid of real world pens, pencils, markers, etc. 
I don't think children should be using a mouse to draw on a computer. I do, 
however, think computers can form a valuable part of an art curriculum.

Digital cameras allow dangerous chemicals to be avoided yet still to learn 
about photography (an equal opportunity art form in many respects)-- and more 
importantly visual self-expression. Plus computers make great photo labs, the 
effects are widely varied and mistakes can be corrected without wasting more 
than a few electrons.

Also, computers make great typesetting and layout machines. This can be 
useful to incorporate artwork with text and such. What else can be done? The 
idea bin runneth over...

> > But during my school tours last year, I found that computer use is not
> > left up to the teachers. Computer time is a scheduled part of the week,
> Well, this is part of an overall problem of trying to dictate curriculum

But there must be some guidelines and if one of those guidelines includes 
computer use (which I support personally), then so be it.

Once keyboarding skills have been taught (tough with smaller hands, but a 
good thing to have as early as possible), given a writing assignment in 
regular class, it is certainly better to have the student working with a text 
editor or word processor to produce a paper than to have to write the whole 
thing longhand. Oh, I suppose penmanship will suffer, but I'd like to see 
empirical evidence before I worry too much about that.

I'd much rather see kids have the ability to make two prints of their work, 
to learn early on how to edit their work, etc.

> limited.  It would be interesting to try your experiment again with an
> object-oriented language and really robust component library. - Heck, try
> using Lego mindstorms, you'll accomplish a similar objective with
> potentially interesting effects.

Mindstorms are not a bad idea. I've read some success stories with those and 
there is at least one Minnesota enthusiast organization (they had a booth in 
the Tech bldg at the Fair).

The specifics of a programming class I would leave to the person teaching, 
and are highly dependent on age of the students (who probably need to be 4th 
or 5th grade at least, just to have mastered some of the math and logic 
skills that are inherent in programming).

- -Michael Libby (Cleveland Neighborhood/"Over North")

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