Font rendering in MuseScore is platform dependent. The Qt library uses 
the underlying platform libaries
for this task. This results in slightly different looking scores 
depending on the platform (linux, windows, mac).
Unfortunately this can also result in different line and page breaks in 
some rare cases.

My latest commit tries to fix this by using the freetype library on all 
platforms to calculate glyph metrics
and also render glyphs. This  makes sure the layout of a score is 
identical on all platforms.
Freetype is used only for the score font. Text still may be slightly 
different.

The cmake build system may be broken for windows and mac due to the new 
freetype library requirement.
Any help in fixing this is appreciated.

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