The spanners (crescendo, trills, etc...) are in SpannerMap _spanner in the Score object. SpannerMap derives from std::multimap<int, Spanner*>. Where the index is the start tick of the spanner. Grep _spanner or SpannerMap or spannerMap() to find out more. or check how crescendo are taken into account in rendermidi.cpp.
lasconic 2015-05-28 18:29 GMT+02:00 Jim Newton <jimka.i...@gmail.com>: > I must admit that code snippet you sent me is very difficult for me to > read. > > I don't see how to get from the segment to the spanner, is it in the > element list? > > > > -- > View this message in context: > http://dev-list.musescore.org/how-to-find-trill-lines-programmatically-tp7579417p7579427.html > Sent from the MuseScore Developer mailing list archive at Nabble.com. > > > ------------------------------------------------------------------------------ > _______________________________________________ > Mscore-developer mailing list > Mscore-developer@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/mscore-developer >
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