On Thursday 06 September 2012 11:28:00 wahono sri wrote: > Hi Martin > > I updated to https://gitorious.org/mseuniverse/mseuniverse > SDL convertion to MSEgui : > > drawinfo.paintdevice = pixmapty = SDL_Surface > drawinfo.gc.handle = SDL_Renderer (software renderer for bitmap and > hardware renderer for window/form) > > At the moment linking GUI and GDI looks some success, but I remove > fsynccanvas (with -duse_singlecanvas) because every SDL_Window can > create 1 SDL_Renderer only.
twindow.fasynccanvas is used by twidget.getcanvas, usually to calculate text sizes for layouting. > in msesdlgdi.pas.copy area, if you activate > SDL_SaveBMP_toFile(drawinfo.paintdevice,'c:\bb.bmp'); to see what is > canvas content to file, I think it looks painted correctly. > But all canvas does not painted to screen. > > Please take a little time to see what's wrong in my job. Please run > testsdl.prj and switch between : > > {.$define testlib} //test SDL lib > {$define testgui} //test MSEgui > > to see how independent SDL work with testlib and link to MSEgui with > testgui. Only for windows because some folder management should create > without SDL. > I am very busy at the moment, I'll see what I can do later. Thanks, Martin ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ mseide-msegui-talk mailing list mseide-msegui-talk@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mseide-msegui-talk