It seems that you set enabled:= false of the widget which currently has input ================== The code doesn't enter here whan the issue occurs (looks for HERE below): -------------- procedure twidget.enabledchanged; var int1: integer; bo1: boolean; begin bo1:= isenabled; if not bo1 then begin if focused then begin window.setfocusedwidget(nil); // << HERE end; end; if fframe <> nil then begin if bo1 or not (frl_nodisable in fframe.flocalprops) then begin fframe.setdisabled(not bo1); end; end; for int1:= 0 to widgetcount - 1 do begin widgets[int1].enabledchanged; end; statechanged; end; --------------------------- What else to look in the "Watches" window at this source line ?
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