On 03/09/2018 10:05 PM, fredvs wrote:
> Re-re-re Hello.
> 
> About the crash of the demo, this solves all on my system:
> 
> procedure tmainfo.soundoff() at line 220:
> 
>   wavethread.terminate();
>   wavethread.active:= false; // add this here, not 4 lines later.
> 
The problem probably is
"
int
alsa_object_flush(struct audio_object *object)
{
        struct alsa_object *self = to_alsa_object(object);
        if (!self) return 0;

        // Using snd_pcm_drop does not discard the audio, so reopen the device
        // to reset the sound buffer.
        if (self->is_open) {
                audio_object_close(object); <<<<----
"
there are still pending operations in another thread.

Martin

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