> Works for me, see attachment. The mask of the image will be converted to
> a monochrome bitmap (bmo_masked without bmo_graymask and without
> bmo_colormask). There will be better control of the look if the mask is
> monochrome at design time already.

Aha , it looks transparent without bmo_colormask .
btw the mask could be generated in realtime according to alpha value ,
i mean this could be up to the mseide without the need of loading it
from file

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