Hello Santi.

> Could it be that the editor's font doesn't have those glyphs implemented?

Hum, afaik, those '⑳' and '🚀'  are not gliphs but UTF characters (or 
gliphs-characters ?).
I understood (maybe I am wrong) that in UTF the length of each character (what 
you see) is variable.

And with msegui in Linux (in Windows it seems ok) if the length of UTF char is 
> 2 then it is not rendered.

For example, in Linux, Arabic, Hebrew, Russian, Greek UTF characters are 
correctly rendered.
But it is not the case for Chineese or for Emodj.


Fre;D




________________________________
<https://forum.lazarus.freepascal.org/index.php/topic,58335.msg435036.html#msg435036>

If pasting those 4 lines in the mseide source-editor or into a mse-memo, only 
the 2 first char are correctly rendered.
For '⑳' and '🚀' there is only a black-square.

So msegui seems to be limited to UTF char with length <= 2.

Could it be that the editor's font doesn't have those glyphs implemented?


Do you have ideas how to do for length > 2, where to look, what to consider, 
etc, ... ?

Thanks.

Fre;D




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--
Saludos
Santi
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