Re-hello Sieghard. > The correct comarison always is between corresponding items, i.e. both > the plain versions (fpc 3.2.2 vs. fpc 3.3.1) or - if available - > equivalent variants (fpc 3.2.2 llvm vs. fpc 3.3.1 llvm), which do not exist > for fpc.
Yes, I agree with you but, for the game, comparing fpc 3.3.1 vs. fpc 3.3.1 llvm seems to show that llvm does not do much better. Anyway, very interesting to see the huge progress done by fpc team in float optimization (and the same for integer would be welcome too ;-) ). Fre;D
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