Is there some way that I can have better control over the order the compiler puts things in memory?
For example: Disassembly of section .text: 0000fc00 <_reset_vector__>: fc00: b2 40 80 5a mov #23168, &0x0120 ;#0x5a80 ... fc36: 30 40 40 fc br #0xfc40 ; 0000fc3a <vector_ffe0>: fc3a: 30 40 3e fc br #0xfc3e ; 0000fc3e <_unexpected_>: fc3e: 00 13 reti 0000fc40 <main>: How do I move <vector_ffe0> and <_unexpected_>, so that I can get rid of the br 0xfc40 jump that jumps around them? I'm looking for a automated solution, not some thing I have to hand tweak each build. I'd move the <sections> to right before the vector table, or the start of flash so that they stay out of the way in the future. I'm trying to fit the code in a 1K part, and I'm over by 8 bytes, so every byte counts. -- http://www.unusualresearch.com/ http://www.bpaddock.com/