Hi,

the sources of Dhrystone have only 35 kB size and the sources of Wheatstone 
have only 4 kB. They have been used even on the C64.
I´ve got working msp430 projects with up to 470 kB sources (with few comments).

Regards,

Rolf

-----------------------------------------------------------------------------------------------------------
mspgcc-users@lists.sourceforge.net schrieb am 24.08.03 10:22:50:
> 
> nobo...@web.de wrote:
> 
> >Hi,
> >
> >i´ve been looking for benchmarks for many platforms and C compilers and 
> >found Dhrystone and Whetstone on www.cs.rit.edu with the source files and 
> >makefiles. I´ve got copies on my server at 
> >http://random.linux-site.net/files/unsorted/benchmarks/.
> >It should be easy to port them to MSP430 but i didn´t had enough time to do 
> >it.
> >
> >Regards
> >
> >Rolf F.
> >
> Do you think those benchmarks have much relevance to a small embedded 
> processor? I rather doubt it. Unless they are broken up, I think they 
> are probably much too big to compile for the MSP430 anyway.
> 
> >------------------------------------------------------------------------------------------
> >mspgcc-users@lists.sourceforge.net schrieb am 23.08.03 19:56:15:
> >  
> >
> >>Hi,
> >>
> >>microcontroller project). Because I did not find any benchmark results in
> >>the
> >>archive I would like to ask if someone on this list could give me some
> >>numbers. I am especially interested in the duration for the +-*/ operations
> >>
> In mspgcc the general rule is integer fast, floating slow. The code 
> generation is good, but the floating point support library is not that 
> efficient. There hasn't been enough interest to drive people to optimise 
> it. It does full IEEE754 floating point, which drags its speed down 
> quite a lot. A somewhat stripped down library would be faster, and the 
> lack of 100% IEEE754 compliance is irrelevant for most embedded users.
> 
> I did a very elementary comparison of floating performance with 
> different MSP430 C compilers a few weeks ago. The results should be 
> somewhere in the archive for this list. The IAR non-IEEE754 floating 
> point was a lot faster than the others. Their IEEE754 library was about 
> half the speed of the IEEE754 one.
> 
> Regards,
> Steve
> 
> 
> 
> 
> 
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