Hi, Dmitry !

Thank you for the answer.

> 1. Are you sure that registers do not have to be pushed onto stack?

Yes. I used SOS with 'naked' task functions and it worked fine (more than a
year of use) until I added to one project task which allocates some local
variables
on the stack and so FrameSize!=0. Adding "sub #FrameSize,r1" cured this
problem,
but 'task' attribute much more elegant solution.
Task functions never return in usual way (they behave like the main() do),
so why
do we need to waste the stack ?


> 2. Could you please make diff with '-c3p' flags (this looks more
informative)?

The attached (to the previous post) patch was made with those flags.
(Maybe MinGW works a bit different then UNIX?). If you want tell me where to
send
the whole msp430.c file (I do not think list is a good place for such posts
;).

> Actually I'm going to switch to 3.4 and going to commit it to 3.4 tree.
Does 3.4 really better then 3.2.1 ?

All the best !
Oleg


Reply via email to