For TCP,
there's the Nagle's algorithm, which causes the TCP layer to collect data to an
extent before sending it across the wire so that data transfers would be more
efficient (the overhead, including TCP/IP headers and CPU time, per bytes of
data gets minimized.) I'm not sure if this algorithm works for UDP or not,
but if it does, I think you need to disable it to get a "constant" data transfer
rate.
Long time
ago when I tried VoIP on my dial up connection, it was perfectly feasible to
actually talk to someone...
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