At 16:41 16-3-98 -0300, Ricardo Bittencourt wrote:
> The fastest way to draw a line between two point, in a 8-bit
>computer, is using the Bresenham algorithm.
Thanks, that's even better than fast divide/multiply routines! :)))
I was trying to do something similar, but not quite that simple & fast!
> To get some fast multiplication and division routines, you can get
>the source code of ASCII MSX-C. I don't have the address for it (but I'm
>sure there is a copy in funet). These routines can also be found in my C
>compiler, RBC. It can be found at http://www.lsi.usp.br/~ricardo/msx.htm
I couldn't find ANY routines in your C compiler, but I don't need them
anymore anyway! ^_^
Thanks again,
Patriek
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