Hi Alex,

>] So why not extend e.g. fMSX or RuMSX (or whatever it is called these
days)
>] with Glide (3Dfx) support, so MSX games can become really 3D?


>Nice idea but who do you think is going to make MSX programs that support
all
>these extensions? Even the moonsound and the graphix 9000 did not get much
>support. Despite all the excitement there was around the introduction of
>those extensions.

I know the scene is small, but that's not a reason not to develop new
things, or to give the developer the chance to develop new things...


>I think that if I want to use my 3DFX card, that it is a better idea to
play
>a native PC game like 'Shadows of the empire' from Lucasarts or 'Formula 1'
>from psygnosis.

You don't USE your 3Dfx card, you PLAY a game and games and demos on MSX
have always been different on MSX...


>At least, the pentium procesor programmed in native mode has enough power
to get everything out of the 3DFX chipset...

That's true if you persue realism, but that has never been the goal of games
on MSX...


>I think that emulator writers should first concentrate on emulating the
most
>common MSX hardware properly. That task is already hard enough in itself.


Ofcourse that is important too, but you can't wait with progress until all
bugs are gone. They will never be all gone as every programmer knows...


>And by the time that the MSX hardware is finally really good emulated, we
can
>look at making an MSX3 or however you would like to call it in an emulator.
>If there is anybody left to make any MSX3 specific programs by that time...

That's why the development has to start now, not when the current emulators
are 'finished'. A 100% perfect emulator is nice, but a 'new' MSX is much
much nicer...!


Best regards,
Arjan Steenbergen






****
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
****

Reply via email to